Examples of Keywords Include: SODR, SOTL, Creative Scholarship, Design as Art, Design as Interior, Design as Idea, Design Practice and Process, History and Theory, Sustainability, Teaching and Pedagogy, Technology, Panel, Poster, Presentation
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2017 Conference Proceedings
Effective Ways of using Mobile Applications in Design Education
This study examines the effective use of social-networking mobile application as a tool in design education, expanding learning beyond the formal classroom setting.
Elevating the Experience: Reshaping Concepts of a Medical Spa to Promote Brand Loyalty
The intent of the design was to elevate the experience and rethink the way a design can promote increased productivity, revenue, client satisfaction, and brand loyalty.
Embedded Portrait: Digitally Induced Bespoke Moulding
The embedded portrait series rethinks decorative ornament as digitally fabricated customizable reflections of the inhabitants of an interior environment.
Emotional Intelligence and Peer Perceptions within Interior Design Teams
Continuing the discussion of the impact of EI within interior design, this presentation examines how individual EI impacts peer review results in the context of team-based student design projects.
Engaging a Client, User and Industry Partner in Innovative, Experiential and Authentic Learning: A Collaborative SoTL Project
This SoTL study examines “how clients, users and industry partners coupled with experiential engagement impact student learning” through authentic, interdisciplinary design process and full-scale construction.
Enhancing Transition Spaces with the Simple Wayfinding Tools (Signage, Color and Brightness) for People with Autism Spectrum Disorder
Today, accessibility codes and design guidelines include people with physical impairment whereas architectural guideline standards are still awaited for people intellectual or neurodevelopmental impairment. There is ample research happening on the educational environment and built-in environment for such population and still there is still no standardization of code. As there is a variety of population with intellectual impairment, tunnel vision for each of the impairments makes such population separated or gives them a feeling of being different. Therefore, this research-based design project concentrates on a common space for all population – transition space and wayfinding for the same and the research population is Autism Spectrum Disorder (ASD).
Ethnographic strategies: framework for sensemaking and creative synthesis in design studio
A pedagogical framework was developed that applied ethnographic strategies to advance interior design students’ competencies in design thinking, focused on creative synthesis and inductive reasoning.
Evaluating an Innovative Use of Color and Graphics for Improving Wayfinding in a Mental Healthcare Facility
This paper reports the implementation of the POE process for evaluating an innovative new wayfinding strategy that the firm’s designers created for a mental healthcare facility in the province of Ontario, Canada. By sharing the process and results of this evaluation, the researchers hope to promote and inform similar efforts to improve the effectiveness of interior design through the use of POEs.
EVALUATING OLDER WOMEN’S PREFERENCES OF LIGHT COLOR TEMPERATURE AND SOURCE TYPE IN REGARD TO PERCEIVED COMFORT LEVEL WHILE READING
This study evaluates the impact of light color temperature and light source type on the perceived comfort level and reading ability (measured by reading speed) for women age 65-85 years old.
Evidence-based Design Learning: Preparing Students for Careers in Healthcare Design
This is a discussion of student learning outcomes related to a senior level studio healthcare design studio. This case study explores the influence of the healthcare design studio experience on student's short term professional goals.
Examining High-Impact Practices (HIP) in Interior Design Education — Leading Campus Initiatives to Support Student Success
This research study examines relationships between High Impact Practices (HIP) and interior design education. Findings suggest interior design programs are positioned to lead campus-wide initiatives.
Exploration of Evidence-Based Design (EBD) Project Approach across the Graduate Curriculum
Educating students to practice EBD in multidisciplinary, integrative design teams requires modeling this experience in the classroom. Cross-discipline iterative process and outcomes will be presented.
Exploring in Community Outreach and Service Learning: Voluntary Design Charrette of Cambodian Community Center
This poster presentation advocates for the use of charrette as an instructional method in design education to reinforce the socially responsible design through working with the actual clients in multidimensional needs. It also highlights students’ voluntary design charrette experience that develop the design solution through critical decision making process as a team. Students learn about the possibility of contribution for an unfamiliar community in need through their design research and collaborative efforts and about the professional design process from the schematic design and possibly to the construction outside of the classroom.
Exploring the Effectiveness of Unassigned Workspace in Alternate Workplace Environment.
Grounded in research, the purpose of this study is to understand how unassigned office space in an Alternate Workplace model translates into an effective workspaces.
Extracurricular Design/Build + Professional Partnerships
This paper will examine how design/build can be explored through full-scale installations and present a design/build model that utilizes professional partnerships to fund extracurricular projects.
Face-to-Wajjah: Collaborating Across Diverse Cultures Via Social Media
Separated by six thousand miles, interior design students celebrated their collective cultural diversity in a studio project that used Facebook as the collaborative medium.
Facebook, the great good place: Exploring how virtual "places" relate to interior design
This study analyzes the social media website Facebook and its relationship to interior design through the lens of social community literature and theories.
Fail Forward: Design from failure, design through failure, design for failure
Failure in real life at the scale and complexity of space design is daunting yet failure is central to design learning and leadership. Drawing on three case studies, we conceptualize failure as a continuum of interactions that can be incorporated in studio education to help students experience failure, communicate failure, and think about the role of failure as a way forward. Overall, we found that micro-failings can lead to macro level success on real projects. Micro-failings that are examined, reflected on, and incorporated in the design process help ensure the strength of the idea and are a form of design research that can help build trust with clients.
Finding a Way: Aids to Support Children with Autism Spectrum Disorder (ASD)
To be submitted if abstract is accepted
First and Third Places in the Oldest Senior Cohousing Community in the United States
This study examined how older adults utilize First and Third Places in the oldest senior cohousing community in the United States as they age.
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