Examples of Keywords Include: SODR, SOTL, Creative Scholarship, Design as Art, Design as Interior, Design as Idea, Design Practice and Process, History and Theory, Sustainability, Teaching and Pedagogy, Technology, Panel, Poster, Presentation
The goal of this research is (1) to understand the advantages and limitations of Immersive projection and (2) to understand how high tech and low tech methods can complement one another in design communication.
Technology is increasingly central to interior design. Entry level designers are often expected to harness the full capabilities of Building Information Modeling (BIM), create photorealistic and often moving visualizations, and navigate up to 10 software packages in the process (Waxman and Tarver, 2013). As one practitioner stated “new softwares every year....can't keep up with it.” This study sought to better understand what software technology coordinators at large and small firms are currently using, what level of technology readiness is expected of recent graduates, how technology decisions are made and what trends firms identify as important for the future. The presentation is intended to start a dialogue on how to affectively keep up with the demands of the professional design community based on future trends including the importance of technology that aids in integrated project delivery.
In the peripheries and in-between spaces of our urban areas Muslim places of worship become performative spatial markers in the cultural landscapes of our cities that provide a window into the social and religious life of these communities.
Built environment has significant impact on occupant health. The goal is to find association of design parameter such as carpet, wall covering, etc. with occupant health and how it relates to indoor environmental parameters.
This paper examines writings and projects by Rem Koolhaas to illuminate the status and operation of interiors in his work. In sum, Koolhaas’s work proposes that interiors are autonomous from exteriors, and therefore are driven by their own tenets and desires for representation beyond the confines of their bounding structure.
The proposed study will investigate the notion of embodied mind and visual creativity through teaching the concept of parti in design education for students from the millennia generation. The paper will apply multiple approaches of theoretical perspectives from the current discoveries in neuroscience on the cognitive learning functions of the brain to the recent thoughts in philosophy on the interconnection between mind and body.
Lindsey Fay, EDAC, Allison Carll-White, Ph. D., FIIDA, FIDEC, March 2015
This presentation will illustrate a full cycle post-occupancy evaluation conducted in an emergency department to demonstrate methods of planning a POE, capturing meaningful data, and applying outcomes through a design charette.